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NPC Generator

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Advanced [show]


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Eberdeb took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Eberdeb Folkor, Male Gnome Aristocrat 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc, Goblin
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3100 sp. Gold dragon comb with red garnet eye (700 gp). A roughly beaten golden orb (110 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Helgret Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown tunic with blue highlights, and long black pants that bunch up around her shoes. She wears her chestnut hair down. This green eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Helgret will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Helgret was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for her; and she is currently in port desperately looking for someone to get her out

Ideals: Extrovert, Justice, Impeccable. Bonds: Immigrant, Slave, Job. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Helgret Broodfist, Female Dwarf Rogue 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Arcana +6, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 80 pp. Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries a battered rapier and tarnished bastard sword as well. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of eastern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic, Shy. Bonds: Immigrant. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Gilbert Stanford, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1 Banded mail.


Social Check DCs


Senteq Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His hair is auburn and curly. He has several tiny amber earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Senteq enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Immigrant, Nature. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Senteq Garrick, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Banded mail.


Social Check DCs

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