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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports brown clothing, slightly heavier than average wear. He keeps his gray fur in a pixie cut. He has a dull look in his yellow eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: Born in the east to a Tailor, Spring learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He became a Tailor soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Nature, Job. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Spring Thundercloud, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 sp.


Social Check DCs


Clerebold Watson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, grey cloak. He wears his black hair down. His eyes are hazel.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Impulsive, Disease. Bonds: Guardian, Rich, Adventurer. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Clerebold Watson, Male Human Commoner 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown pants and tee shirts, he is not a threatening figure. He has a silver handlebar mustache and slicked back silver hair. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in glaive use. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Criminal record, Nature, Rich, Enemies. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Einkil Daerdahk, Male Dwarf Adept 4
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 5000 sp.


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Tim will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Extrovert, Professionalism. Bonds: Rich, Religious, Enemies. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Royal, Male Human Aristocrat 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 17 (+3)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs

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