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Peren Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His chestnut hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Peren Iranapha, Male Elf Bard 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 18 (+4)15 (+2)
Skills Investigation +1, Stealth +6
Senses Passive Perception 14
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Zircon (40 gp). Deep blue spinel (500 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Delg Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Delg hails from a village terrorized by orcs. Delg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Delg Bofdann, Male Dwarf Bard 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 47 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Deception +3, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Ignan, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 140 pp. Obsidian (8 gp). Blue sapphire (600 gp). Fiery yellow corundum (600 gp). Smoky quartz (30 gp).


Social Check DCs


Joser Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. He moved out north to avoid the crime he committed. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Fighting, Artistic. Bonds: Criminal record, Family. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Joser Smoothhands, Male Halfling Druid 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 6 (-2)10 (+0)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Merihim Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Crown-heir. He has dyed his greying purple hair a little too much giving a sharp purple color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in a small forest village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: He wants to get laid; and he wants revenge against brigands

Flaws: Shy. Bonds: Immigrant, Enemies, Nature, Religious, Has a crush. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Merihim Guile, Male Tiefling Expert 3
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs

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