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NPC Generator

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Advanced [show]


Margery Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with blue highlights, and long white pants that bunch up around her shoes. She carries with her a set of longswords on her belt, each one with a amber on the hilt. Her silver hair is braided into rings. She has gleaming, smiling blue eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Adventurer, her mother struggled to pay the bills. She has had some formal painting training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Margery Bentham, Female Human Adept 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Mella Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments

History: The child of a Cook, who enjoyed hunting, Mella was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: She has a crush on the local Cook; and wants to open a new tavern

Ideals: Gifted. Flaws: Cynical. Bonds: Nature, Job, Has a crush. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Mella Qualanthri, Female Elf Adept 4
Medium (4'8") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Valida Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears a grey wide-brimmed hat and grey clothes. Her hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the west. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.

Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Military, Poor, Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Valida Hammerstone, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. Golden pearl (140 gp). Red spinel (140 gp). 1 Half-Plate.


Social Check DCs


Edge Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing the road beaten gear of a warrior. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His yellow eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was a Stylist, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Flaws: PTSD. Bonds: Adventurer. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Edge Of Spirit, Male Tabaxi Cleric 7
Medium (5'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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