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NPC Generator

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Advanced [show]


Varg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case, he is not a threatening figure. His hair is red and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Has a crush, Military, Family, Debt. Occupation: Priest

Voice: Whispers

Attributes [hide]

Varg Anderton, Male Half-Orc Fighter 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Dabbledob Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His green eyes peer out from beneath his top blue hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Justice. Bonds: Adventurer, Rich. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Dabbledob Miggledy, Male Gnome Rogue 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Symma Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time, and sports empty pouches on her belt. Her chestnut hair is well kept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted psionic powers by her dying brother.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Symma Loofollue, Female Gnome Monk 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 14 (+2)18 (+4)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Rhodochrosite (13 gp).


Social Check DCs


Ahinar Berevan, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of her god around her neck, and a longsword on her belt, she is not a threatening figure. She wears her brown hair up. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahinar took refuge in the old dungeon and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Military, Nature. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Ahinar Berevan, Female Elf Sorcerer 11
Medium (4'11") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1300 gp. Moonstone (80 gp). Hematite (12 gp). White opal (1400 gp). Black pearl (700 gp).


Social Check DCs

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