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NPC Generator

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Advanced [show]


Cloud Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His fur is lavender and very short. He has several tiny emerald earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out east to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Cloud Thunder, Male Tabaxi Rogue 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Aquamarine (200 gp). Tiger eye turquoise (14 gp). Banded agate (14 gp). Sardonyx (50 gp).


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. He keeps his silver hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Justice, Gifted. Bonds: Military. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Oppleby Gummen, Male Gnome Rogue 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Tana Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a tan shirt with thin blue vertical stripes and tan pants. Her blonde hair is slicked back into a classic pompadour. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Tana was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Tana's father didn't care for her much, and the feeling was mutual. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a map maker again

Ideals: Gifted, Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Tana Oomtrowl, Female Gnome Cleric 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp.


Social Check DCs


Bundrigo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length white hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Artistic. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Bundrigo High-hill, Male Halfling Expert 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Star rose quartz (70 gp). Red garnet (50 gp). 1 Average lock. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs

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