Ethereal Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with red highlights, and long grey pants that bunch up around his shoes. His white fur is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born at the edge of vast desert. Through the years after Ethereal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ethereal's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of gnolls.
Flaws: Antagonistic, Shy. Bonds: Immigrant, Enemies, Nature. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 93 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 600 gp. Hematite (9 gp). Rich purple corundum (600 gp). Jasper (40 gp). Star ruby (600 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting tan shirt and pants. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Igden lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature, Has a crush. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Virra Munggen, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her auburn hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She cannot resist a sob story and will often dote over anyone who has one.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Virra was left her mother's suit of armor and trained in its use and care. She inherited the family business which she has now maintained for 6 years.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Bonds: Job, Military. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 20 pp. White pearl (100 gp). Obsidian (7 gp). Smoky quartz (40 gp). Aquamarine (1000 gp). 1 Minor magic item.
Cressel Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light green in addition to tight pants. He has silver hair. His eyes, though not visible through his cowl, are red.
Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Hunter, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 20 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2100 gp. Black velvet mask with numerous citrines (140 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!

