Kassoon
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NPC Generator

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Advanced [show]


Beast On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her greataxe ready. She wears her beige fur up. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and to protect her home

Ideals: Fighting. Flaws: Forgetful, Insane. Bonds: Guardian, Criminal record. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Beast On the Mountaintop, Female Tabaxi Adept 5
Medium (5'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. 1 Masterwork Common Melee.


Social Check DCs


Pallabar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: Pallabar was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Insane, Fearful. Bonds: Family, Job, Military. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Pallabar Murnig, Male Gnome Aristocrat 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp. 3 Alchemist’s fire.


Social Check DCs


Efferil Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears yellow trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Efferil will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: PTSD. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Efferil Ostoroth, Male Half-Elf Warlock 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Deep green spinel (130 gp). Sardonyx (60 gp). White opal (400 gp). Iolite (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aust Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Aust was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aust's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Aust Gyula, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)3 (-4) 16 (+3)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5

Possessions: 340 gp.


Social Check DCs

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