Arjhan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, yellow shirt, and tan tie. He carries with him a set of tridents on his belt, each one with a opal on the hilt. His green crest is braided into rings. His gold eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Arjhan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Arjhan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: An old rival family wants him found; and he seems to be bored by most things
Ideals: Fighting. Flaws: Mundane, Hedonist. Bonds: Mentor, Family. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Right-Handed Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown tunic with red highlights, and long brown pants that bunch up around his shoes. His red fur is kept up in a ponytail inside a feathered hat. His green eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Right-Handed lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 29000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Beleth Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her yellow robe. She is physically well-built. She keeps her silver hair in a flapper bob. Her eyes are red and she is always smoking a pipe.
Personality: She can speak with the recently deceased. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Miller mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by orcs. Beleth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Enemies, Rich. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 37 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 6 (-2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp.
Sarah Clifton, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of axes on her belt, each one with a emerald on the hilt. Her hair is greying and her face has many wrinkles. Her gray eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: When she was but 3 years old her parents immigrated from the west. Sarah was born on a far western desert where she grew up under the tutelage of her mother, an expert Banker. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1000 cp. Carnelian (60 gp).
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