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Rhogar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He keeps his white crest in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Poor, Military. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Rhogar Dhyrktelonis, Male Dragonborn Adept 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. 3 Antitoxin.


Social Check DCs


Sun Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman tends to wear a pastel poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. She keeps her gray fur in a pixie cut. She has hazel eyes and a pastel hat with a green feather.

Personality: She loves telling others what to do and how they should feel about things. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sun took refuge in the large cave and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a crush on the local Roofer; and she has comitted a past crime that haunts her to this day

Ideals: Opinionated, Artistic. Flaws: Shy, Disease. Bonds: Nature. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Sun Wind, Female Tabaxi Bard 16
Medium (5'5") Tabaxi, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 43 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)11 (+0) 12 (+1)19 (+4)
Skills Deception +9
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 9000 gp. Violet garnet (900 gp). Obsidian (6 gp). Chrysoprase (70 gp). Banded agate (6 gp). Emerald (1100 gp). Black pearl (900 gp). Black opal (1100 gp). Golden yellow topaz (900 gp). Star rose quartz (70 gp). Deep blue spinel (900 gp). Lapis lazuli (6 gp). Banded agate (6 gp). 1 Medium magic item.


Social Check DCs


Thoradin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, brown, dusty cloak. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Fighting, Optimist. Bonds: In love, Job, Adventurer. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Thoradin Goldfinder, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 120 gp. Tiger eye turquoise (9 gp). Golden yellow topaz (500 gp). Hematite (9 gp).


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Halimath took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Halimath Ilphelkiir, Male Elf Druid 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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