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NPC Generator

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Advanced [show]


Serpent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear pastel tank tops with white pants. He is muscular with a powerful set of arms. His red fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast island. He worked as a nervous Cartwright and found it very stressful. He became a Cartwright soon after.

Motivation: Wants to have a good time and be beloved; and to be a mercenary again

Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Nature, Job. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Serpent On the Water, Male Tabaxi Commoner 4
Medium (6'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 13 (+1)17 (+3)
Skills Arcana +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp.


Social Check DCs


Cecily Allerton, Female Human [Permalink]

Personal [hide]

Description: A 5'7" western woman, she wears a robe, a symbol of the four houses of cards around her neck, and a pickaxe on her belt. She has wavy black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal painting training, and achieved minor success. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insane, Shy. Bonds: Slave. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Cecily Allerton, Female Human Wizard 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 18 (+4)17 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 400 gp. Old masterpiece painting (900 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Altham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 4 years old her parents immigrated from the south. Matilda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Matilda Altham, Female Human Warlock 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 pp.


Social Check DCs


Nyx Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long chestnut hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Nyx wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Disciplined, Artistic. Flaws: Shy, Disease. Bonds: Poor. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Nyx Raulnor, Female Gnome Commoner 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 96 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Dwarven, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (1000 gp). A small bag of saffron. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (4000 gp).


Social Check DCs

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