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NPC Generator

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Advanced [show]


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan cloak. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Extrovert, Fighting. Bonds: Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Broce Murnig, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 11000 sp.


Social Check DCs


Kody Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His long black hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Knight, Kody learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Knight.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Joker. Flaws: Mundane. Bonds: Job, Military. Occupation: Knight

Voice: Whispers

Attributes [hide]

Kody Ilphelkiir, Male Half-Elf Rogue 8
Medium (4'9") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 5000 sp. Silver ewer (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Sapphire pendant on gold chain (1300 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears blue leather gloves, a blue jacket, and tight pants. Her blonde hair is cut jaggedly and amateurishly. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Sculptor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To be a Barber again; and to reunite with her old friends

Ideals: Justice. Flaws: Addict, Disease. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Tenena Bafflestone, Female Gnome Rogue 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 15 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Millicent Burton, Female Human [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her long black hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Her relatives are trying to arrange a marriage; and money/treasure

Flaws: Insomniac, Mundane. Bonds: Rich, Job, In love, Family. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Burton, Female Human Sorcerer 11
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. Black pearl (500 gp).


Social Check DCs

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