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NPC Generator

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Advanced [show]


Odo Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. He has moderate length auburn hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful. Bonds: Mentor, Military. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Odo Ansley, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 90 pp. Moss agate (7 gp). 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Anthony Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man dresses like a well dressed Merchant does. His tied-back hair is chestnut. His fierce blue eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease. Bonds: Job, In love, Nature. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Anthony Shupe, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Delebean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Cook, who enjoyed hunting, Delebean was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Rich, Enemies, Nature, Job, Adventurer. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Delebean Folkor, Male Gnome Warrior 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Theobald Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, and he perpetually has his morningstar ready. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Tailor job and began his own company from there.

Motivation: To share knowledge with the world; and expand his business

Ideals: Fighting, Optimist, Logical. Bonds: Family, Mentor, Job. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Theobald Digby, Male Human Ranger 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp. Brown-green garnet (120 gp).


Social Check DCs

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