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NPC Generator

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Advanced [show]


Gale Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop fur cut. His green eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 10 years.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and his religion dominates his actions

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Job, Religious. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Gale Of Winter, Male Tabaxi Commoner 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. Smoky quartz (30 gp). Chalcedony (30 gp). Rock crystal (30 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. She wears a Stetson hat to cover her moderate length black fur. This yellow eyed easterner is not easily forgotten.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Mortician job and began her own company from there.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Flask Wind, Female Tabaxi Bard 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 3000 sp. Rhodochrosite (9 gp). Smoky quartz (40 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Dagnal Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with violet socks and a vest with buckled shoes, and carries spears. She has slicked back chestnut hair. Her violet eyes are slightly larger than normal.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also is a firm believer in the womanly ideal.

History: Born to a Weaver, her mother struggled to pay the bills. She dropped out of school to support her sick mother, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants her found.

Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Family, Poor. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Dagnal Fallack, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp.


Social Check DCs


Nurkara Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a grey suit, blue shirt, and white tie. Her red hair is lengthy and is close to two feet long. Her hazel eyes peer out from beneath her feathered grey hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the east to a Barkeep, Nurkara learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Barkeep like her mother before her.

Motivation: A strong sense of loyalty to Dragonborn people; and she has passion for adventuring and risk

Flaws: Antagonistic, Shy, Racist. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Nurkara Foamtankard, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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