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NPC Generator

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Advanced [show]


Eridred Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. Her hair is red and curly. She has a tattooed face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Eridred grew up listening to her father's many stories. Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Eridred Trueanvil, Female Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 gp.


Social Check DCs


Art Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His red fur, when down, is lengthy. His copper eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Art studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Logical, Gifted. Bonds: Criminal record, Job. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Art Of Snakes, Male Tabaxi Cleric 7
Medium (6'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)19 (+4) 15 (+2)11 (+0)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Abyssal, Giant, Aquan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp.


Social Check DCs


Nazdûg Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is heavily combed to the right. His eyes are a pleasant gray.

Personality: Nazdûg wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazdûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Job, Debt. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Nazdûg Haley, Male Half-Orc Commoner 5
Medium (6'5") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. Citrine (40 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her cinnamon fur in a flapper bob. Her copper eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: The child of northern immigrants she idolized her father. She was an apprentice working in her father's forge. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Expand her business; and doesn't want to be a adventurer and was forced into it by her family

Flaws: Shy. Bonds: Poor, Family, Immigrant, Job. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Beast Moon, Female Tabaxi Sorcerer 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Stealth +7
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1300 gp. Rose (20 gp). Rich purple corundum (1500 gp). Rich purple corundum (1500 gp). Jasper (20 gp).


Social Check DCs

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