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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his black fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: Born in the west to a Unemployed, Great learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Unemployed like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Great In the Morning, Male Tabaxi Paladin 4
Medium (6'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Cecily Ramsay, Female Human [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a grey coat, and sports empty pouches on her belt. Her white hair is well kept. She has a dull look in her blue eyes.

Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Ruler, her mother struggled to pay the bills. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Poor, Nature. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Cecily Ramsay, Female Human Bard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Superior lock.


Social Check DCs


Sarah Kent, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy. Her eyes are a pleasant amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Servant in town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her brother before her, after school she went straight into learning to become a Servant. In the meantime she has taken over work as a Servant and occasionally as a mercenary.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Servant

Voice: French accent

Attributes [hide]

Sarah Kent, Female Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)17 (+3) 11 (+0)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Gold and topaz bottle stopper cork (300 gp). 1 Climber’s kit.


Social Check DCs


Marigold Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is dressed in a clean white cloak covering her clean studded leather. She is muscular with a powerful set of arms. She sports white long hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.

History: Marigold hails from a village terrorized by illithids. In her 15th year, her parents were killed by a illithids raid, leaving Marigold alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Persistence. Flaws: Impulsive. Bonds: Enemies, Adventurer, Has a crush. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Marigold Hogcollar, Female Halfling Warrior 10
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs

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