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NPC Generator

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Advanced [show]


Chay Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy white pantaloons and a black scarf. His blonde hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Bonds: Immigrant, Nature, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Chay Tosscobble, Male Halfling Bard 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Silver pearl (90 gp). Black pearl (400 gp). Deep green spinel (90 gp). Deep blue spinel (400 gp). 1 Everburning torch. 1 Holy water.


Social Check DCs


Falkrunn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear brown clothing when she does not wear armor. She keeps her white hair in a pixie cut. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Falkrunn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the east. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Immigrant, Nature, Adventurer. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Falkrunn Glanhig, Female Dwarf Fighter 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears a faded coat and loose pants complete with deerstalker hat. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dalgal is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Dalgal grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Sage

Voice: Raspy

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 134 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with grey stripes complete with hood. He is physically well-built. He wears his auburn hair up in a very large beehive style do. His violet eyes peer out from beneath his feathered tan hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 3 years old his parents immigrated from the south. Delebean was born on a far southern desert where he grew up under the tutelage of his mother, an expert Fortune-teller. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Philantrophist, Optimist. Flaws: Insane. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Delebean Gimlen, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Obsidian (16 gp). 1 Minor magic item.


Social Check DCs

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