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NPC Generator

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Advanced [show]


Gruk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple white robe with green stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is knotted and matted. His gray eyes are slightly larger than normal.

Personality: Gruk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Gruk Copeland, Male Half-Orc Bard 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60 pp.


Social Check DCs


Moon On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is slicked back into a classic pompadour. His copper eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Moon hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Philantrophist, Optimist. Bonds: Enemies, Adventurer. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Moon On the Water, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his orange fur up. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Knight

Voice: Stutters

Attributes [hide]

Spring Of Winter, Male Tabaxi Wizard 7
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills History +6, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 800 gp. Zircon (20 gp). Smoky quartz (20 gp). Hematite (8 gp). Zircon (20 gp).


Social Check DCs


Berrian Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Stableman.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Gifted, Athletic. Bonds: Job, In love. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Berrian Dulmage, Male Half-Elf Druid 8
Medium (5'8") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Orc
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Just what you see.


Social Check DCs

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