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Advanced [show]


Damaia Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky green painted plate armor. She sports a flattop hair cut. Her eyes are black and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a crush on the local Stableman; and find a way to reverse the transformation of her sister

Flaws: Antagonistic. Bonds: Family, Immigrant, Rich, Has a crush. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Damaia Rapture, Female Tiefling Expert 16
Medium (5'9") Tiefling, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 62 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +7, Athletics +8
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +8

Possessions: 900 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (600 gp). A roughly beaten golden orb (140 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (1800 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver chalice with lapis lazuli gems (140 gp). A roughly beaten golden orb (140 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1700 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Dean Anderton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 11th year, his parents were killed by a brigands raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He became a Hunter soon after.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Justice. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Dean Anderton, Male Human Druid 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)7 (-2) 11 (+0)5 (-3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Alain Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has styled her black hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Alain Warmwater, Female Halfling Expert 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4

Possessions: Solid gold idol (400 gp). Silver chalice with lapis lazuli gems (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt, she is not a threatening figure. Her hair is auburn and curly. Her green unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. Gillyd abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Interpreter job and began her own company from there.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Disease, Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Gillyd Dankil, Female Dwarf Cleric 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 9 (-1)5 (-3)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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