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Advanced [show]


Emerald Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her brown robe and has her falchion always slung over her shoulder. She wears a broad hat to hide her balding. She has several tiny aquamarine earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of northern immigrants she idolized her mother. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.

Motivation: Find a way to reverse the transformation of her brother; and balancing her hectic life and new bather responsibilities is difficult

Flaws: Impulsive. Bonds: Rich, Job, Immigrant, Family. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Emerald Thundercloud, Female Tabaxi Monk 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 92 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2400 gp. Jacinth (5000 gp). Brown-green garnet (100 gp). Red spinel (100 gp).


Social Check DCs


Morgran Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Morgran was born the youngest of three triplets. His mother was a soldier and died while he was still young. Morgran was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Family, Military. Occupation: Architect

Voice: Whispers

Attributes [hide]

Morgran Goblinbane, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Farmer in town.

History: Born in the south to a Farmer, Ethereal learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Job, Religious, Adventurer. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Rogue 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Insight +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2100 gp. Black pearl (600 gp). Chrysoprase (50 gp). Chalcedony (50 gp). Peridot (50 gp). Carnelian (50 gp).


Social Check DCs


Shedinn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His crest is white and very short. His eyes are red and catlike.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shedinn took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist, Selfish, Depressed. Bonds: Rich, Nature. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Shedinn Skaarzborroosh, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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