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NPC Generator

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Advanced [show]


Aline Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large yellow mantle and cape that has been intricately interwoven into her black robe. She wears her white hair down. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the south, certain she would find work there.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Philantrophist, Logical. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Hunter

Voice: German accent

Attributes [hide]

Aline Gentry, Female Half-Elf Monk 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Namfoodle Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Sellsword, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Guardian, Rich, Nature, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Namfoodle Boondiggles, Male Gnome Bard 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Jet (120 gp). Zircon (70 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and carries warhammers. His fur is black and curly. His yellow eyes dart from person to person.

Personality: Eccentric and domineering, Aura will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Aura lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Bricklayer, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to raise his children well.

Ideals: Fighting, Extrovert, Logical. Bonds: Family, Job. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Aura In the Wind, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 37 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)19 (+4) 14 (+2)11 (+0)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Gnoll, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164222220000

Possessions: 140 pp. Aquamarine (700 gp). Tiger eye turquoise (7 gp). Aquamarine (700 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and black handkerchief worn on her right side, and she perpetually has her warhammer ready. Her silver hair is lengthy and is close to two feet long. Her violet unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.

History: Her father raised her in a mountain cabin. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Beatrice Heiser, Female Half-Elf Ranger 6
Medium (5'5") Half-Elf, True Neutral (CR 6)
Armor Class 8
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Ignan, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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