Euphemia Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a tight fitting red shirt and pants. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. Euphemia was born on a far northern island where she grew up under the tutelage of her father, an expert Bounty Hunter. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Entrepeneur. Bonds: Slave, Job, Immigrant, Family. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. Star rose quartz (40 gp).
Roywyn Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue coat over a black low-cut shirt, and a small hat upon her head. She is muscular with a powerful set of arms. She keeps her blonde hair in a pixie cut. Her eyes are likewise brown.
Personality: Eccentric and domineering, Roywyn will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roywyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Fighting. Bonds: In love, Rich, Adventurer. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 12)
Armor Class 8
Hit Points 76 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 4 (-3) | 15 (+2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +1 / 3d10-3, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ronwe Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a Stetson hat to cover her moderate length chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born to loving parents in a slum to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Farmer and occasionally as a mercenary.
Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg
Ideals: Persistence. Bonds: Poor, Adventurer, Family, Job. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azgrom Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Azgrom hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Gardener, Azgrom learned a great deal about his father's area of expertise. A few years later when the west was not economically sound they moved to his current location. He has worked as a Gardener like his father before him.
Motivation: To share knowledge with the world; and to be a sage again
Ideals: Artistic, Philantrophist, Logical. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 13 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 9 (-1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 110 pp. Tiger eye turquoise (13 gp). Aquamarine (1600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


