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NPC Generator

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Advanced [show]


Maiathah Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears blue cloth garments or leather armor. Her white hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Optimist, Logical. Bonds: Poor, Religious. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Maiathah Meliamne, Female Elf Expert 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 7 (-2)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp. 2 Tanglefoot bags.


Social Check DCs


Dagnal Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her tied-back hair is auburn. She has a tattooed face.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised in a mountains tribe. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She left for the south, certain she would find work there.

Motivation: To unite with her sister; and meet up once more with her childhood friend

Bonds: Immigrant, Enemies, Nature, Adventurer, Family. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Dagnal Ungart, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 10000 cp. Smoky quartz (50 gp).


Social Check DCs


Fenriz Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Fenriz Frailty, Male Tiefling Aristocrat 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 15 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)16 (+3) 15 (+2)15 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1500 gp. Smoky quartz (70 gp). Hematite (13 gp). Star ruby (900 gp).


Social Check DCs


Alexandre Ryley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in a clean grey cloak covering his clean studded leather. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To protect his home; and to prove his worth to the world

Flaws: Impulsive, Disease, Insomniac. Bonds: Guardian. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Alexandre Ryley, Male Human Fighter 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Azurite (4 gp). 1 Climber’s kit.


Social Check DCs

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