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NPC Generator

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Advanced [show]


Ronwe Glory, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a green cloak and cross-gartered brown stockings. Her hair is red and curly. Her eyes are white.

Personality: Ronwe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Ronwe took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Immigrant, In love. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Ronwe Glory, Female Tiefling Rogue 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)19 (+4) 13 (+1)7 (-2)
Skills Arcana +6, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Celestial, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs


Jade Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His red fur is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Poor, Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Jade Candle, Male Tabaxi Ranger 4
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Mozikth Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He keeps his bronze crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a slaver, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: In love, Mentor, Job, Religious. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Mozikth Yarjerit, Male Dragonborn Paladin 8
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (700 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Caeldrim Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. He has styled his black hair well, parting it to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Stylist, Caeldrim learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Recently the stress of being a Stylist has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Opinionated, Athletic. Flaws: Insomniac. Bonds: Job. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Caeldrim Coleman, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Sard (80 gp). Amethyst (40 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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