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NPC Generator

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Advanced [show]


Dabbledob Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Servant. The war was a terrible time for him, and Dabbledob does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Servant business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Servant soon after.

Motivation: Money/treasure; and to find somewhere to settle down

Flaws: Depressed, Mundane. Bonds: Rich, Job, Military. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Dabbledob Bafflestone, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. Silver pearl (60 gp).


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tan top hat and tan clothes. She has wavy chestnut hair. Her eyes are a pleasant brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her mother raised her in a mountain cabin. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Secretive. Bonds: Family, Nature, Job. Occupation: Bather

Voice: German accent

Attributes [hide]

Caramip Folkor, Female Gnome Paladin 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Rhodochrosite (6 gp). Sardonyx (30 gp).


Social Check DCs


Uadjit Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her green crest in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Uadjit and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Uadjit Xephyrbahnor, Female Dragonborn Bard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 11 (+0)12 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 9000 sp.


Social Check DCs


Thervan Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears skinny pants and wears a yellow and blue robe with the hood down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Thervan Qualanthri, Male Half-Elf Bard 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs

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