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NPC Generator

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Advanced [show]


Uzza Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a black Stetson hat and black clothes. She sports a flattop hair cut. She has a dull look in her gold eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Uzza was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To prove her worth to the world; and to unite with her brother

Ideals: Justice. Flaws: Impulsive. Bonds: Family, Criminal record. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uzza Sorrow, Female Tiefling Bard 4
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 19 (+4)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Eberk Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he is dressed in earthy colors with a grey and green handkerchief worn on his right side. His black hair is cut short. He has violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Eberk and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eberk discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Eberk fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and to settle down with his crush

Ideals: Optimist. Flaws: Racist, Disease. Bonds: Adventurer, Has a crush. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Eberk Strakeln, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She dresses like a well dressed Locksmith does. Beneath her clothing is a huge mess of scar tissue. Her silver hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Locksmith. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Sannl studied abroad. From there she went from mercenary job to mercenary job. She became a Locksmith soon after.

Motivation: She wants to meet her childhood hero; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Slave, Adventurer. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)6 (-2) 12 (+1)13 (+1)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. Amber (140 gp). Red spinel (140 gp). Amethyst (140 gp). 4 Smokesticks.


Social Check DCs


Irann Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan coat over a blue low-cut shirt, and a Stetson hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. With wild brown hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Irann will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Irann studied abroad. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Irann Floshem, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue sapphire (800 gp). Pink pearl (70 gp). Smoky quartz (20 gp).


Social Check DCs

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