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NPC Generator

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Advanced [show]


Yvonne Holton, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes, though not visible through her cowl, are violet.

Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Actor, but she got bored and became a Banker. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Yvonne Holton, Female Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bella Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly quarterstaffs and kukris. Her golden hair is cut short with large spiked bangs in the front. Her amber eyes peer out from beneath her top white hat.

Personality: She is a Seamstress first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Cartwright, but she was a colossal failure. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Professionalism. Bonds: Rich, Criminal record, Job, Mentor. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Bella Wildheart, Female Halfling Adept 15
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 15
Hit Points 78 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +7, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 1200 pp. Moonstone (40 gp). Pink diamond (6000 gp). Aquamarine (400 gp). 1 Medium magic item.


Social Check DCs


Tana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright blue dresses and hats. She sports white long hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic woman, Tana's first love is herself. Her second love is also herself. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of brigands; and she has money and likes to spend it

Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Tana Nucklestamp, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Amber (100 gp). Coral (100 gp). Jade (100 gp).


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly rapiers and sickles. Her silver hair is kept up in a ponytail inside a top hat. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. A true patriot, Mardnab would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 16th year, her parents were killed by a goblins raid, leaving Mardnab alone in the world. After a stint in an orphanage, she was adopted. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic, Addict. Bonds: Criminal record, Military, Enemies. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Mardnab Dunben, Female Gnome Fighter 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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