Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely tan suit with black socks and a vest with buckled shoes. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the west to a Bounty Hunter, Arannis learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: To be a Baker again; and tiefling compassion
Ideals: Passionate, Impeccable. Flaws: Racist. Bonds: Job. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 500 sp.
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with black socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is almost excessively polite to everyone, even when angry. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the west to a Priest, Zanna learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently the stress of being a Priest has made it difficult for her to sleep.
Motivation: A rival would like her out of the picture; and to get a good night's sleep
Flaws: Insomniac, Shy, Insane. Bonds: Criminal record, Job. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 20 (+5) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. Rose (80 gp). 1 Minor magic item.
Vicky Payton, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her white hair is slicked back into a classic pompadour. Her eyes are likewise brown.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born on a small isolated farm. After coming to the age of reason, Vicky took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: In love, Nature. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 sp. 1 Banded mail.
Mastema Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this woman dresses in collared shirts and wears a proper scarf over her head. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the north, but her parents moved at a very young age to the south. Mastema liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Insomniac. Bonds: Job, Slave, Immigrant, Nature. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 200 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

