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NPC Generator

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Advanced [show]


Gale Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, constantly wearing a pastel suit, tan shirt, and violet tie. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Gale reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Regain custody of her daughter; and she feels threatened by others

Ideals: Passionate. Flaws: Fearful. Bonds: Military, Rich, Family. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Gale Buttons, Female Tabaxi Sorcerer 6
Medium (4'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Baern Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Laborer. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Insane. Bonds: Job, Family, Mentor. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Baern Fallack, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: Golden circlet with four aquamarines (6000 gp). Embroidered and bejeweled glove (3000 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tight fitting violet shirt and pants. Her hair is cut close to her head. Her fierce brown eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Joan embodies much of what other species detest in the Half-Elves. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Military, Mentor. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Joan Mitchell, Female Half-Elf Ranger 6
Medium (5'7") Half-Elf, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp.


Social Check DCs


Joan Acton, Female Human [Permalink]

Personal [hide]

Description: This woman wears grey leather gloves, a grey jacket, and tight pants. She is muscular with a powerful set of arms. She has slicked back golden hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east her family was never financially stable. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She inherited the family business which she has now maintained for 3 years.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Insane. Bonds: Job, Poor, Immigrant. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Joan Acton, Female Human Bard 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 4000 cp.


Social Check DCs

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