Raam Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting black shirt and pants. His purple hair has been sun bleached extensively. His eyes are gold.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Silver pearl (110 gp).
Symma Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has moderate length chestnut hair. She has gray eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has all her life been fascinated with poetry.
History: She is a Hag in disguise. When Symma reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Retire the richest woman in the north; and to reunite with her old friends
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven, Goblin
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver ewer (10 gp). 1 Minor magic item.
Seere Dare, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long silver hair is drawn into a two foot long braid. She has a dull look in her silver eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She plays an instrument quite well.
History: Gifted from a young age, Seere studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Artistic, Gifted. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.
Serpent Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop fur cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She snorts whenever she laughs or is feeling confident. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Rich. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Rose (80 gp). Red garnet (120 gp). Moss agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!


