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NPC Generator

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Advanced [show]


Jarsali Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels threatened by others.

Ideals: Justice. Flaws: Hedonist, Fearful. Bonds: Poor, Religious. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Jarsali Erenaeth, Female Elf Monk 8
Medium (5'1") Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Therai Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of daggers on his belt, each one with a opal on the hilt. He has brown hair. This gold eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Hunter, Therai learned a great deal about his father's area of expertise. His childhood dream was to be a Navigator, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Cynical. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Therai Dignity, Male Tiefling Warlock 10
Medium (6'0") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 18000 sp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2700 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Quarethon Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green clothing when he does not wear armor. His crest is silver and very short. His eyes, though not visible through his cowl, are gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Quarethon Norixius, Male Dragonborn Bard 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp. Red spinel (90 gp). Citrine (40 gp). Bloodstone (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Avice Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has blonde hair. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Born in the south to a Armorer, Avice learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and to be a ruler again

Ideals: Joker, Persistence. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Avice Wallace, Female Half-Elf Fighter 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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