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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rinn Holimion, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she has the majority of her body covered in plate. Her white hair is styled in orderly dreadlocks. Her fierce hazel eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and sabotage a competitor

Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Rinn Holimion, Female Elf Commoner 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)11 (+0) 12 (+1)5 (-3)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Job, Military, Mentor. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Uraim Bigtoe, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Mercenary, who enjoyed hunting, Enialis was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his painting dream.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic, Persistence. Bonds: Nature, Rich. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Enialis Qualanthri, Male Half-Elf Paladin 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Carnelian (50 gp).


Social Check DCs


Morkral Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Slave. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Morkral Trueanvil, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs

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