William Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Shipwright business at a young age. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He has worked as a Shipwright like his father before him.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Impeccable. Flaws: Impulsive, Antagonistic, Fearful. Bonds: Job. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2500 gp. Rhodochrosite (11 gp). Amethyst (100 gp). Jet (100 gp). Pink pearl (100 gp). Aquamarine (200 gp). Fiery yellow corundum (700 gp). Malachite (11 gp). Rock crystal (20 gp). Aquamarine (200 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item.
Frederick Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. He keeps his black hair in a pixie cut. He has a dull look in his gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. Frederick was born on a far northern desert where he grew up under the tutelage of his father, an expert Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Justice, Optimist. Bonds: Immigrant, Job, Enemies. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 4 Smokesticks. 4 Holy water. 3 Alchemist’s fire.
Warryn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a blue wide-brimmed hat and blue clothes. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Warryn took refuge in the large cave and found the beat up trident and armor he uses now. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: To reunite with his absent mother; and further expansion of business
Flaws: Insomniac. Bonds: Poor, Nature, Job, Family. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp.
Robbie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white trousers with tan and blue striped suspenders. She wears various colorful collared shirts. Her chestnut hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: Robbie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Robbie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Robbie was born the youngest of three triplets. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp. Obsidian (8 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

