Galinndan Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and wears a yellow collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His tied-back hair is black. His eyes are green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: Regain custody of his daughter; and he is greedy
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 800 gp. Tiger eye turquoise (4 gp). 1 Full Plate. 1 Chain shirt.
Elaim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.
Personality: He has always had a great fascination with Human culture. Elaim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and to be a bowyer again
Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Immigrant, Job. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1400 sp.
Ekk Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long white hair reaches down to her waist. Her gray eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. After a long history of fighting, Ekk and her spouse have recently divorced.
Motivation: Half-Orc compassion.
Ideals: Artistic. Flaws: Antagonistic, Selfish, Racist. Bonds: Rich. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Darrow Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'2" and wears light armors faded through time and improper care. He keeps his long blonde hair kept up in a rat tail. His green unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Philantrophist, Artistic. Flaws: Disease, Insomniac. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!


