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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lone Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, red shirt, and black tie. Her yellow fur, when down, is lengthy. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her mother out around the business and became quite the natural. She has built up a small fortune and can afford her own way.

Motivation: To settle down with her crush; and further expansion of business

Ideals: Disciplined, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Lone Of Winter, Female Tabaxi Barbarian 10
Medium (4'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 9 (-1)18 (+4)
Skills Athletics +5, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6

Possessions: Rhodochrosite (15 gp). Aquamarine (1500 gp). Zircon (40 gp). Lapis lazuli (15 gp). Smoky quartz (40 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Bernard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, grey, dusty cloak. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Bernard Winterbourne, Male Human Cleric 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Disease, Sensitive. Bonds: Adventurer. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Bertram Nash, Male Human Fighter 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Breastplate.


Social Check DCs


Anverth Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He wears his white hair up. His fierce violet eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. A gifted student he started as a Carpenter, but he got bored and became a Mercenary. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Anverth Offund, Male Gnome Sorcerer 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Red garnet (120 gp). Iolite (80 gp).


Social Check DCs

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