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NPC Generator

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Advanced [show]


Bûbol Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His red hair is smooth and relatively long. He has violet eyes and a white hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered singing. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Sabotage a competitor; and he wants revenge against giants

Ideals: Impeccable, Artistic. Bonds: Enemies, Religious, Job. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Bûbol Fidget, Male Half-Orc Adept 6
Medium (6'8") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel armored body suit, with a simple black line shooting up and back down. His fur is short and red. His eyes are likewise hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Laborer profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Laborer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Lone Shore, Male Tabaxi Aristocrat 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Lapis lazuli (4 gp). Hematite (4 gp).


Social Check DCs


Veit Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Adventurer, Religious. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Veit Fireforge, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears tan cloth garments or leather armor. His tied-back hair is auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Frouse hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Locksmith, Frouse learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and to be a cartwright again

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Frouse Tarkelby, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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