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NPC Generator

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Chad Rylan, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Chad took refuge in the ruined castle and found the beat up longbow and armor he uses now. He was granted divine powers by his dying brother.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Rylan, Male Human Druid 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp. Blue star sapphire (1500 gp). Brown-green garnet (90 gp). Freshwater pearl (13 gp). Red-brown spinel (90 gp).


Social Check DCs


Astar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Astar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Poor. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Astar Hope, Male Tiefling Expert 6
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)16 (+3) 13 (+1)20 (+5)
Skills Persuasion +8, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Black pearl (400 gp).


Social Check DCs


Faran Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy silver beard and wild silver hair. He has gleaming, smiling gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. When Faran reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Rich, Nature, Military. Occupation: Weaver

Voice: French accent

Attributes [hide]

Faran Hogcollar, Male Halfling Ranger 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a worn and beaten armor. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Engraver, his mother struggled to pay the bills. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Family, Poor. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Fonkin Pingun, Male Gnome Fighter 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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