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NPC Generator

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Advanced [show]


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length gray fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trail hails from a village terrorized by giants. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Enemies, Immigrant. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Trail Of Clay, Male Tabaxi Fighter 7
Medium (5'0") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 8 (-1)9 (-1)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Dayereth Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has a long black beard with little hanging trinkets. This green eyed westerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Professionalism. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Dayereth Dumph, Male Half-Elf Expert 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Golm Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a broad hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Golm took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Poor, Job, Mentor, Nature. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Golm Rylan, Male Half-Orc Cleric 4
Medium (5'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kilia Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple grey line shooting up and back down. Her skin is fair and her fingers are delicate and long. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Prone to second guessing herself, she comes off as nervous. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Armorer again; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Job, Religious. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Kilia Aranore, Female Dwarf Monk 11
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 370 pp. Moonstone (50 gp). Rich purple corundum (1600 gp). Chrysoberyl (150 gp).


Social Check DCs

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