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NPC Generator

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Advanced [show]


Alberich Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely grey suit with green socks and a vest with buckled shoes. He has styled his auburn hair well, parting it to the right. He has gleaming, smiling brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Alberich liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He would like to get married and retire; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Adventurer, Nature, Has a crush. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Alberich Orcfoe, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 6 (-2)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp. Brown-green garnet (160 gp).


Social Check DCs


Karash Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears black cloth garments or leather armor. He keeps his long red hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Animal Trainer, but he was a colossal failure. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family.

Bonds: Adventurer, Family, Criminal record, Job. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Karash Branson, Male Half-Orc Rogue 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Furrele Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a large green jacket. Her copper crest is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She never wears the same outfit twice, unless she absolutely has to.

History: Furrele was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and someone believes her a fraud

Ideals: Artistic. Bonds: Guardian, Job, Enemies. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Furrele Ophinshtalajiir, Female Dragonborn Ranger 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Hematite (12 gp). Black star sapphire (1600 gp).


Social Check DCs


Gale Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a pastel poncho over her likewise colored trousers and shirt. She wears a deerstalker hat to hide her balding. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many giants want her driven away; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Logical, Impeccable. Bonds: Military, Enemies. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Gale Blossom, Female Tabaxi Ranger 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 310 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs

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