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NPC Generator

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Advanced [show]


Right-Handed Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown coat over a red low-cut shirt, and a wide-brimmed hat upon her head. She wears a wide-brimmed hat to cover her moderate length black fur. She has copper eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. During her travels, Right-Handed and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Right-Handed discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Right-Handed fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's attracted to the PC; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Adventurer, Has a crush. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Right-Handed Timber, Female Tabaxi Fighter 4
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Joser Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Joser was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Mentor, Military. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Joser Goodbarrel, Male Halfling Warrior 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 135 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 17 (+3)16 (+3)
Skills History +8, Performance +8
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Elven, Celestial
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 3000 gp. Solid gold idol (1200 gp). A roughly beaten golden orb (140 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (3000 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Shedinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy green pantaloons and a grey scarf. His crest, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Shedinn was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Family, Religious, Criminal record. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Shedinn Norixius, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (200 gp). Blue quartz (16 gp). Blue star sapphire (400 gp). 1 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Tordrid Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, grey cloak. She wears her hair in dreadlocks. Her amber eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Server, who enjoyed hunting, Tordrid was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tordrid took refuge in the old dungeon and found the beat up flail and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A rival would like her out of the picture; and to settle down with her crush

Ideals: Optimist. Bonds: Nature, Has a crush, Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Tordrid Goblinbane, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Religion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Silver comb with moonstones (100 gp). 1 Superior lock.


Social Check DCs

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