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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ralf Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet shirt with thin pastel vertical stripes and red pants. His moppish brown hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Mason.

Motivation: A deep hatred of brigands; and wants to open a new tavern

Flaws: Addict, Secretive. Bonds: Mentor, Job, Enemies. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Ralf Selevarun, Male Half-Elf Commoner 9
Medium (5'4") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills History +2, Stealth +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp. Onyx (70 gp). Black opal (1000 gp). Aquamarine (300 gp). Moonstone (70 gp). Rich purple corundum (1000 gp). Black opal (1000 gp). Hematite (15 gp).


Social Check DCs


Andram Clever, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his purple hair to look like a famous performer. He has black eyes.

Personality: Andram wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Military, Enemies. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Andram Clever, Male Tiefling Expert 2
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)9 (-1) 17 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 50 gp.


Social Check DCs


Adrex Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to cover his moderate length green crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, his parents were killed by a goblins raid, leaving Adrex alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Extrovert. Flaws: Insane, Secretive. Bonds: Enemies, Rich, Debt. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Adrex Kerrhylon, Male Dragonborn Commoner 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)7 (-2) 12 (+1)14 (+2)
Skills Medicine +4, Religion +1
Senses Passive Perception 11
Languages
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1900 gp. A roughly beaten golden orb (120 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a blue suit, grey shirt, and green tie. Her white hair is drawn into a tight pony tail with a clover scrunchie. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with her god.

History: Born to a pair of adventurers, Tana grew up listening to her father's many stories. Her childhood dream was to be a Fletcher, but she was a colossal failure. She is searching for what she claims is her rightful reward.

Motivation: A strong sense of loyalty to Tabaxi people; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Racist. Bonds: Religious, Adventurer, Job. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Tana Murnig, Female Gnome Barbarian 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 10
Hit Points 86 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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