Morgran Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown coat over a green low-cut shirt, and a feathered hat upon his head, and a wedding ring on his right hand. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the north. Like his father and his sister before him, after school he went straight into learning to become a Guard. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Insomniac, Antagonistic. Bonds: In love, Job, Poor. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Giant, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +1
Possessions: 1000 gp.
Anselm Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears violet painted combat armor at almost all times. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Calm and collected, he is a well trained Doctor. He has a habit of throwing himself into exceedingly dangerous situations.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Impulsive. Bonds: Job, Family, Slave. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilkass Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is typically in her Crown-heir uniform. Her gold crest is braided into rings. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Insane, PTSD. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 17)
Armor Class 7
Hit Points 94 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +8 / 5d4+2, Ranged +3 / 5d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 12000 gp. Peridot (60 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Rhodochrosite (6 gp). Sard (60 gp). Coral (80 gp). Black opal (900 gp). Coral (80 gp). Canary diamond (5000 gp). Blue quartz (6 gp). Carnelian (60 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Golden pearl (80 gp). Peridot (60 gp).
Ghaliver Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has styled his black hair well, parting it to the right. He has a dull look in his gray eyes.
Personality: A skeptical and narcissistic man, Ghaliver's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He would like to get married and retire.
Ideals: Impeccable. Bonds: Has a crush, Rich, Adventurer. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 26 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

