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NPC Generator

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Advanced [show]


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Umpen took refuge in the old dungeon and found the beat up flail and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Optimist, Logical. Flaws: Secretive. Bonds: Nature, Has a crush. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Umpen Timbers, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Azurite (10 gp). White pearl (130 gp). Amber (130 gp). Tourmaline (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is golden. This blue eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Delg Daerdahk, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. Cursed with a spirit at a very young age, Harbek has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Pacifist, Logical. Flaws: Disease. Bonds: Nature, Adventurer, Job. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Harbek Daerdahk, Male Dwarf Warrior 6
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kairon Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and chestnut. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Kairon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Mayor and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Disciplined. Bonds: Criminal record, Immigrant, Job. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Kairon Silence, Male Tiefling Paladin 10
Medium (6'3") Tiefling, Lawful Evil (CR 10)
Armor Class 9
Hit Points 29 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 9000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).


Social Check DCs

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