Nalral Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Poor, Family. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Half-Plate.
Lewis Pickering, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. He has moderate length blonde hair. His eyes are blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Chem Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple white line shooting up and back down. He has done his best to style his white hair to look like a famous performer. His red eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Engraver, but he got bored and became a Dyer. He now owns his own business.
Motivation: He is wracked by social anxiety; and expand his business
Flaws: Fearful. Bonds: Job, Mentor, Immigrant. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 18000 sp.
Serpent Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Locksmith. His fur is gray and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast island. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Flaws: Shy. Bonds: Immigrant, Has a crush, Nature, In love, Family. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 19)
Armor Class 11
Hit Points 95 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Gnome
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 | 1 |
Possessions: 2200 pp. Red spinel (120 gp). Sard (20 gp). Chrysoprase (20 gp). Brown-green garnet (120 gp). Jet (120 gp). Hematite (8 gp). Alexandrite (400 gp). Alexandrite (400 gp). Sard (20 gp). Chrysoberyl (120 gp). Blue quartz (8 gp). Star ruby (1500 gp). Violet garnet (400 gp). Azurite (8 gp). Zircon (20 gp). Sard (20 gp). Jasper (20 gp). Blue quartz (8 gp). Zircon (20 gp). Malachite (8 gp). Alexandrite (400 gp). Blue star sapphire (1500 gp). White opal (1500 gp). Banded agate (8 gp). Peridot (20 gp). Jasper (20 gp). Peridot (20 gp). Azurite (8 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

