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NPC Generator

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Advanced [show]


Spear Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His orange fur is lengthy and is close to two feet long. His copper unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Spear will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and money/treasure

Ideals: Extrovert. Flaws: Disease, Impulsive. Bonds: Rich, Family. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Spear Mist, Male Tabaxi Warrior 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp.


Social Check DCs


Caramip Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She is tall, broad shouldered and powerfully built. She wears her blonde hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caramip is combative with any and all who dare try her patience in the slightest.

History: Caramip lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Miller, but she got bored and became a Ploughman. She has achieved small success as a Ploughman.

Motivation: Wants to raise her children well; and sabotage a competitor

Ideals: Justice. Flaws: Addict, Insomniac. Bonds: Family, Job. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Caramip Musgraben, Female Gnome Expert 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Hourglass.


Social Check DCs


Jasmine Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is dressed in a clean white cloak covering her clean studded leather. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions.

Flaws: Antagonistic, Addict. Bonds: Poor, Slave, Religious. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Jasmine Honeypot, Female Halfling Aristocrat 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: This man loves writing and to teach people writing more than just about anything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He wants to get laid.

Ideals: Fighting, Artistic, Philantrophist. Bonds: Mentor. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Gunter Yorke, Male Human Expert 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 pp.


Social Check DCs

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