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NPC Generator

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Advanced [show]


Loopmottin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tan tunic with violet highlights, and long black pants that bunch up around her shoes. Her hair, while still mostly blonde, has prominent grey streaks. Her fierce hazel eyes like to dwell on things.

Personality: She loves telling others what to do and how they should feel about things. She is a great chef.

History: Gifted from a young age, Loopmottin studied abroad. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Opinionated, Gifted, Athletic. Flaws: Fearful. Bonds: Family. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Loopmottin Horcusporcus, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 8 (-1)7 (-2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long beige fur kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Gifted from a young age, Pelt studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Professionalism, Gifted. Bonds: Immigrant, Criminal record. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)11 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 380 gp. 1 Masterwork studded leather.


Social Check DCs


Therai Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy green pantaloons and a black scarf. His hair, while still mostly dark red, has prominent grey streaks. His black eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Therai hails from a village terrorized by illithids. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Enemies, Family. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Therai Creed, Male Tiefling Sorcerer 11
Medium (6'9") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Rosalind Brent, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She dresses like a well dressed Performer does, and her gloved hand is found clutching a scimitar. She keeps her chestnut hair in a pixie cut. Her hazel unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She got into the Performer business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has worked as a Performer like her mother before her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Disease. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Rosalind Brent, Female Human Expert 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. Freshwater pearl (8 gp).


Social Check DCs

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