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NPC Generator

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Advanced [show]


Lezre Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white coat over a yellow low-cut shirt, and a broad hat upon her head, and a wedding ring on her right hand. Her chestnut hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: In love, Nature. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Lezre Hale, Female Half-Orc Adept 8
Medium (6'4") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Thamuz Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a black suit, red shirt, and grey tie. He has moderate length blue hair. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Athletic, Fighting. Bonds: Family, Criminal record, Poor. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Thamuz Hope, Male Tiefling Rogue 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Deep green spinel (140 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Rurik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, grey, dusty cloak. He has a penchant for wearing a ring with an oversized jet on his right hand. With a patchy chestnut beard and wild chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and dwarven compassion

Ideals: Joker. Flaws: Racist, Fearful. Bonds: Rich, Nature, Criminal record. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Rurik Gorunn, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Patrick Hadley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His hair is brown and curly. He has gleaming, smiling violet eyes.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Patrick studied abroad. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Gifted. Flaws: Impulsive. Bonds: Has a crush, Family. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Patrick Hadley, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Blue quartz (7 gp). Citrine (80 gp).


Social Check DCs

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