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NPC Generator

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Advanced [show]


Tûhorn Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting white shirt and pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Tûhorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Tûhorn Springfield, Male Half-Orc Aristocrat 10
Medium (6'9") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 18 (+4)7 (-2)
Skills Investigation +2, Perception +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp.


Social Check DCs


Raymond Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and prefers to wear yellow clothing when he does not wear armor. His right hand appears badly burned and disfigured. He has styled his auburn hair well, parting it to the right. His green eyes dart from person to person.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He's since become an addict/alcoholic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Addict. Bonds: Job, Criminal record. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Raymond Horner, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ar-Karo Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man very much looks the part of a Locksmith. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Seamstress, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Rich. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Ar-Karo Ramsey, Male Half-Orc Warlock 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: Nim wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nim was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Nim Rothenel, Male Elf Warrior 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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