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NPC Generator

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Advanced [show]


Luthra Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her tied-back hair is auburn. She has gleaming, smiling violet eyes.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Luthra was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She then took over the family business and is one of the better Fisher for hire.

Motivation: She feels that her past leaves her morally obligated to help; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Family, Job, Criminal record. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Luthra Scheppen, Female Gnome Warrior 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Elven, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Ielenia Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her long silver hair is drawn into a two foot long braid. Her gray eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Ielenia Erenaeth, Female Half-Elf Rogue 6
Medium (5'0") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Flame Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown cloak and cross-gartered tan stockings. He has dyed his greying red fur a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: Flame is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: Flame was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Flame took refuge in the large cave and found the beat up bastard sword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Extrovert, Persistence. Bonds: Immigrant, Nature. Occupation: Performer

Voice: Whispers

Attributes [hide]

Flame Mist, Male Tabaxi Adept 4
Medium (6'2") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. 1 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Enialis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries scimitars. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of western immigrants he idolized his mother. Enialis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Poor, Military, Immigrant, Nature. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Enialis Arnuanna, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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