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NPC Generator

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Advanced [show]


Aldous Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears skinny pants and wears a violet and pastel robe with the hood down. His white hair is kept up in a ponytail inside a broad hat. He has several tiny sapphire earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Aldous Ilphelkiir, Male Half-Elf Monk 14
Medium (5'0") Half-Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 67 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)6 (-2) 18 (+4)10 (+0)
Skills Insight +9, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 500 pp. Moss agate (14 gp). Black pearl (1200 gp). Star rose quartz (70 gp). Jasper (70 gp). Sard (70 gp). White opal (1100 gp). Pink pearl (100 gp). Deep green spinel (100 gp). Deep blue spinel (1200 gp). 1 Medium magic item.


Social Check DCs


Aerdeth Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries swords. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting, Joker. Bonds: Family, Rich, Nature. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Aerdeth Devore, Male Half-Elf Commoner 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Deception +4, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a green and red robe with the hood down. His hair is brown and curly. His gold eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Nature, Adventurer. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Ahrim Principle, Male Tiefling Ranger 9
Medium (6'8") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 15000 sp.


Social Check DCs


Beast Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. Her long white fur is drawn into a two foot long braid. Her hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her first spouse was a Body Guard, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted from career to career and currently works as a Barkeep.

Motivation: To get a good night's sleep; and to reunite with her absent father

Flaws: Disease, Insomniac, Addict. Bonds: Family, Job. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Beast Of Ebony, Female Tabaxi Barbarian 9
Medium (6'5") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 50 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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